Hello again! If you’re reading this tutorial I’m going to assume that you read part 1 and are ready to continue. In this tutorial we will take the project from part 1 and expand the second tab (the table) to include some actual table data and a transition to a ‘detail’ screen. In this instance I’m using movie names and movie images to make it look pretty. There’s a tiny bit of coding taking place here, but nothing exceptional. We won’t be making use of Core Data at this stage, just to keep things simple. Lets get on with it shall we? (*keep in mind this was written in a hurry, but has been tested!*)
Today I’m going to present a very brief tutorial on how to use storyboarding in Xcode 4.2. When storyboarding appeared it was pretty intimidating compared to how Interface Builder used to work and I felt that Apple really threw a curve ball with this one. In reality it’s really not all that bad when you start to use it. The tutorial will show (from scratch) how to link two view controllers with a button, without coding a single line! Lets jump right in and create a new Xcode project.
I suppose it was inevitable that I’d end up needing to use the Mapkit on iPhone. For a current project I’ve been required to plot a location on a map so looked at a straight forward way to achieve what I was after. Thankfully, iPhone makes it very easy to do this.
The following tutorial takes you through creating a project from scratch, which will plot a single point from latitude and longitude coordinates and zoom to that position. Continue reading